

This will also prepare the game to be ported to consoles, should that happen in the future.ģ) Add modding support. This is just one example of the enhancements I am building in as I add more content.Ģ) Add controller support, so that people can choose how they want to play.

I built a look object system so that SCP-173 knows when a wall is blocking it and it can move. For example, in the original game, SCP-173 moves when it shouldn't be able to. This doesn't mean that I'm copying and pasting from the original, just that its content will be part of this game. The most important thing is to move what already exists to a new engine. That’s right, we’re moving into the future folks!ġ) Remake the gameplay and levels of the original game inside Unity. It is my pleasure to announce the overhaul and conversion of SCP: Containment Breach to a new engine: Unity. Creators to all community sourced content are credited in the credits section of the game.Zornor90 wrote: Containment Breach: Unity Remake! It includes various community sourced mods and content as well as custom content such as graphical enhancements and gameplay.

Sourced Content Credits Remastered is a mod for SCP: Containment Breach.

Certain environments will cause the player to blink more often, decrease the ability for the player to run, and more. The player is pursued by numerous hostile SCPs, which must be evaded to avoid death, which is made more difficult by the player needing to blink periodically, allowing one SCP to attack if it is nearby. You play as a Class-D personnel designated as D-9341 as they attempt to escape an underground research and containment facility operated by the SCP Foundation amidst a containment breach of its numerous anomalies, designated as SCPs. Your goal in SCP: Containment Breach Remastered is to escape from one of the SCP Foundation containment sites during a security breach, which leads to the escape of the contained anomalies, while also avoiding security & containment teams sent in to end the breach. SCP: Containment Breach Remastered is a huge addition to the game which includes hundreds of new features and items to enhance the play style and all around feeling of the game. The player takes the role of a human test subject who is imprisoned in an underground facility devoted to containing and studying anomalous entities and items labeled SCPs. About This Game SCP: Containment Breach is a horror video game developed by Joonas Rikkonen ("Regalis") and is based on fictional stories from the SCP Foundation website.
